The best correlation I've had between load data, ballistics calculator, and actual results were from Sierra loading tables and Sierra ballistics calculator.
There are only a finite number of things that can go wrong, all of which have been discussed.
The only way you can have a mid-range 'hit' higher than calculated, and short/long range hits on target, is a larger arc with a slightly slower bullet.
In your ballistics computer, can you input the hit points and back calculate velocity or other variables?
Or you can run the calculator forward and change input variables until you get an arc matching your hit points.



Reply With Quote


